Skyrim SE - ENB 0.310 - Installation Guide & Feature Overview
Greetings to my fellow Dovahkiin of Tamriel! While some of you may know me from my videosabout ENB for Fallout 4, we are here today with the first video in my new series aboutENB for Skyrim Special Edition. This video provides a basic overview of ENB0.310, as well as detailed installation instructions which should also apply to future versionsof ENB as well. While ENB for Skyrim Special Edition is stillin its infancy, it already includes several useful features and effects, and I will covereach of these in detail in future videos. Ok, let's get started. As mentioned earlier, we will be installingENB for Skyrim Special Edition, though the general process is the same for all ENB releases. First, you will want to visit the ENBdev.comwebsite, and then click on the 'News' link towards the bottom of the page. Here we find news about recent ENB updates,including the release of ENB 0.310, as seen here.
Next, you will want to click on the 'Download'link from the main menu at the top of the page. From here, scroll down to the bottom of thispage, and click the link for 'TES Skyrim SE'. Ok, we're almost there folks. On this page, click the link for v0.310, orthe link for the most recent release avaialbe if you are watching this video in the future. And finally here we find the download linkitself, a small arrow at the bottom of this page. Just click the arrow and download the archiveto a location on your computer = you are familiar with; I already did this earlier, so hereI am overwriting my previous files. Now, navigate to the downloaded file in WindowsExplorer, and extract the .zip archive. Again, I have already done this earlier.
Now, navigate to the extracted folder, andfind the 'Wrapper Version' folder within. From this folder, you will want to copy allof the files except the two .txt files, which are not required. Now we navigate to our Skyrim SE game folder,which can be accessed easily through the Steam 'Properties' window for the game.
Just select the 'Local Files' tab, then click'Browse Local Files'. In the directory that opens, we will pastethe ENB files we have copied to our clipboard. Again I did this earlier, hence the overwrite. When installed correctly, both the 'enbseries'folder and the lose files should be in the same directory as the SkyrimSE executablefiles. And, congratulations, installation is complete! Now before we jump into the game, a quicknote on updating ENB. In general when updating, you only need toreplace the d3d11.dll file to upgrade to a newer version of ENB, though you can alwayslook at the 'Date Modified' value for the files in the archive to see which ones arenew since the last version.
Now, the ENBseries.ini file contains all ofyour custom settings for ENB, so you generally don't want to overwrite this file when updating. If an ENB update includes new parameters forthis file, these will be automatically added to your existing enbseries.ini file when youboot up the game with the new version. Or, otherwise, you can copy any new parametersfrom the new enbseries.ini file into your own file before booting up. The ENBlocal.ini file is similar in nature,though in this early version of ENB, the file contains only a few customizable settings. And in general, you will also NOT want toupdate any of the files from within the 'enbseries' folder, as these contain many of the effectsettings which can be customized from within the game.
Ok, we have now completed installation ofENB 0.310, so let's go ahead and boot up the game. As the game starts, notice the version messagethat appears at the top left, ENBseries 0.310 Beta. This indicates that the mod was installedcorrectly. Now, from right here on the start menu, wecan hit Shift-Enter on the keyboard to open ENB's in-game menu, again confirming thatthe mod is in fact working. Ok, so let's jump into the game and see howit looks! Fortunately, load times are not yet an issuewith this early version of ENB. Aaaand… Huh? What?! Why does everything look veiled in a shroudof grey? When we toggle ENB off with Shift-F12, evreythinglooks great! What gives? Well, this is actually because ENB's defaultpost-processing is not configured to look good — by default. However, I can give you three simple tweaksto make this scene look right.
All you need to do here in the enbeffect.fxpanel is to set gamma, brightness and contrast all to a value of 1.4. And now when we toggle ENB on and off, thingslook more like we would expect. However, there is an issue, in that thesesame settings do NOT look right at night or in interiors. And since the default post-processing filedoes not include separate settings for days, nights and interiors, there is no configurationof settigs that works well for all three. You can see that with these settings, interiorsappear much too dark, and night scenes much too bright. So, what is to be done? Well, you have a couple options. The first option is to enable OriginalPostProcessingand OriginalBloom in the 'EFFECT' section, as shown here. Now when you toggle ENB on and off, thereis virtually no visible change.
Then 'what's the point of even using ENB?'you ask? Well, this approach still allows you to enjoysome ENB effects, like depth of field, for example. And the second option is to use an alternateENB postprocessing file like those offered in the 'Cinematic Film Looks' mod by TREYMand EDCVBNM, which provides a number of pre-configured options based on real-world film sytles. I am also creating my own custom post-processingfile for everyday use, which I will share with you all once ready. Anyway, let's jump back into the game. Let's take a look at some of the featuresand options available in ENB 0.310. As always, we open the ENB menu by hittingShift-Enter.
Since I play Skyrim with a gamepad, I canmove my mouse freely without affecting the game. However, if you play with mouse and keyboard,moving your mouse with the ENB menu open will cause the game camera to move around likeusual. To deal with this, you can open the consolewith the tilde key, thus freeing your mouse from camera movement. And you can also use the 'TM' console commandto hide the hud and console if you want to get a better look. So, let's take a look at the options in the'EFFECT' section of the ENBseries.ini menu. The first four options are disabled by default,which should be fine for most users, unless you would like to use the 'Original' PostProcessingand Bloom options as discussed earlier.
Dithering is a useful technique to handlecolor banding-artifacts when present, though I don't think this feature is yet functional,or at least it seems to have no impact on the game image. Moving along we have Adaptation, Bloom, Lensand Depth of Field, all of which I will cover in future videos. Below this we have a 'COLORCORRECTION' section. The 'Procedural' option here seems to haveno effect, while the brightness and gamma controls allow you to adjust the overall gameimage in a predictable fashion.
Note that you can click and drag on thesebars to change values dynamically, as shown here. The 'Shader Parameters' panel provides accessto customize various effects at a more granular level. Again, I will be taking a closer lookat thesein upcoming videos. But for now, feel free to poke around andexperiment! There are also a few features availale inthe main ENB panel, which corresponds to the ENBlocal.ini file, such as the ability toforce vertical sync. And setting the number of frames here to '1'will sync to half your monitor refresh rate.
A customizable framerate limiter is also provided,as well as an interface that allows you to remap the mod's hot-keys to your liking, thedropdown menus listing all available options. In my next video in the series, we will takea closer look at some of the other effects already available, such as the dynamic lensflare effect which you can see here. I really like how this looks when using shockmagic. And, we will also look at ENB's depth of fieldeffect, including basic setup and how the effect can be customized to suit your tastes. Alright folks, be sure to stay tuned, andif you're hungry for more ENB videos right now, check out my ongoing series about ENBfor Fallout 4. As always, thank you very much for watching,and I'll catch you next time! :).
Only registered users can comment. Login or register, please.
Greetings to my fellow Dovahkiin of Tamriel! While some of you may know me from my videos about ENB for Fallout 4, we are here today with the first video in my new series about ENB for Skyrim Special Edition. This video ...By: Pwner
What’s up, everyone! PurpleDerple here with a new video for you. So, I’ve finally decided to start playing Skyrim again now that SKSE finally has a version, albeit an alpha, released for Skyrim Special Edition. This me...By: Pwner
What’s up, everyone! You saw the title, so let’s dive right into how to install SKSE 64 for Skyrim Special Edition. First thing you need to do is head on over to the SKSE web page at skse.silverlock.org, and grab the rig...By: Pwner