Tom Clancy's The Division Underground Leveling Guide
Alright hey guys my name is Sunwind and welcometo another Division video. In this video we will take a look at the levelingsystem introduced with the Underground DLC. This video is based on a guide published onthe divisiontips.com website, according to the guide, the data presented here was collectedfrom over 100 Operations using every difficulty setting. First off lets start with XP needed for RankingUp in the Underground One of the most important findings about levelingup in the underground is the exponential rate at which XP increases. Leveling may seem fast for the first 10-15levels but it will slow down quickly and you will want to increase your leveling efficiencyto rank up more quickly.
Here is a chart to illustrate the exponentialXP requirements per level: This reduced speed in leveling will mean thatUnderground Caches will be much harder to come by as you Rank up. Before you rush to opening all of your easilyearned caches you should consider saving them up until you are a higher Gear Score. You want to be at least 225 Gear Score whenyou open your caches but this 225 Gear Score is not dependent on the items you have equippedbut rather all of the items that you own (including items in your stash). These results indicate that you should saveup those Underground Caches until you are at least 225 Gear Score for guaranteed 268gear and 229 weapons. Now, you need to carefully choose the mostefficient for you settings for the Operations. Choosing the proper difficulty level doesdepend on your Gear Score. Initial data showed that Normal Mode yieldedmuch faster clear times than Hard and Challenging.
At low Gear Score, it is still most efficientto run normal mode operations. As higher Gear Scores were obtained, the datashowed good improvements in the clear times of Hard and Challenge mode while the cleartimes of normal mode did not see improvement. Heroic data was added for comparison.
In terms of leveling efficiency you will wantto compare the experience of multi-phase Operations in combination with multiple directives todetermine exactly how these clear times vary with difficulty level. The chart below is based on the assumptionthat clear times would not change significantly with the use of the two easiest directives. From this data it is apparent that Hard isthe most efficient difficulty setting. From the table above you can conclude thatfor Heroic and Challenge to be viable for efficiency purposes, their XP reward wouldneed to roughly double. This double in XP would also not even considerthe reduced efficiency from failed runs. A 30% failure rate in Heroic missions wouldmean that the XP would need to roughly triple for the risk to justify the reward. Some Operations Are Faster than OthersOperations are supposed to be selected randomly but it appears that they are actually selectedpseudo-randomly which means that you are unlikely to get the same Operation twice in a row. This can be used to your advantage on highdifficulty settings by strategically cancelling longer missions in favor of faster missions.
It has limited benefit for multi-phase operations,but some may find it useful. Can you gain XP faster by playing with friendsor by playing solo? Underground Operations are designed to scalewith the number of players in your party. This means that if you go in solo your enemiesshould have lower health (or there should be fewer enemies) than if you went in witha full squad of 4 players. The results here show that it is more efficientto level up when playing with a larger party size. The difference between playing solo and playingwith a group of 4 is approximately a 15% difference. You will definitely level faster playing withothers, but solo players may feel good knowing that the inefficiency is not substantial. How many directives should you use at onetime? Stacking multiple directives at a time givesyou bonus XP and also loot rewards.The important thing to note here is that a large jump inXP occurs when using 2 directives. While you are below level 25 this means thatusing 2 directives (Fog of War + Waste Not Want Not ) is most efficient for XP.
After you reach level 25 you unlock SpecialForces which is very easy to counter by using Support Station (Immunizer). This will allowyou to use 3 directives (Fog of War + Waste Not Want Not + Special Forces ) which awardyou a Gear Set item as a completion reward. You should never use directives one at a timeand you should not exceed using 3 directives at time. The 4 directive XP is good but the weaponis likely not worth it since they drop frequently. The purpose of this guide is to provide �averages�for leveling efficiency rather than �best case scenario� or �my fastest clear timeever�. Some of you may have better times and thatis expected to vary based on the skill of your group, the gear of your group, the coordinationof your group, and the specific operation. This wraps it up for this video.
Hope you found this useful. See ya next time.
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